Mash timer for freeze reduced AND removed randomness to the mashing. Updated freeze palFX for both the hadoken and the player. Leap Year command changed: From F+HP to F+MK Increased both horizontal accelerations in a super jump, especially the forwards one, increased forwards speed cap from 4 px/frame to 4.5 px/frame, Tweaked gravity and velocities on grounded Backdash. Teleport Backdash now only works if initiated point blank on the edge of the screen. Lowered Ice Cream truck and Patoelietoe's sprite priority on Forward Dash to not obscure the action. Blade Sylphymountain is also now air usable as a result, but retains all its perks given that the move works the exact same in the air. Turn around at that last hit if any of the previous 2 hits made contact. ThisĬan occassionally still happen depending on your opponent's hitboxes and if they were airborne or not, so in case all of the safeguards fail Patoelietoe will try to autocorrect and However, given its less potential ending lag, it forgoes the invincibilities given to the grounded version.Īdded a bunch of measures on the HP version, in hopes to prevent jank that would cause her to go under the opponent and cause the move to fail or behave weird. Should no longer trigger dashing onto the screen on doing light punch or backdashing close to the corner. Blade Mountain: No longer goes under the ground in Light version. Yellow palFX to her HP version to make it look distinct and to be similar to stuff Patchouli fired on the shmup Touhou games. (No longer should be drawn under Patoelietoe on hit), No longer causes an air knockdown. The Elementals: hitting enforces sprpriority 3 now. Increased range for all frames, but decreased priority on hits 2 and 3 to compensate. HK and Chainsaw Worship: Use cut sparks and sounds now. Rocket Rush!: First Explosion frame is no longer angled. SprPriority set to 2 on all attacking moves. Ice Cream Truck: Should not be sinking on the floor. Corrected a stray ground effect in the second part of Blade Sylphymountain if you used this move in the air.
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